Monday, August 4, 2014

Lizard Warrior Animation

Oh I found this guy in the dusty, secluded parts of my projects folder and wanted to polish its animations which I had  prepared long time ago. Not to mention I used Softimage, a great retired (or butchered) product by might Autodesk. 

As for the design part, all my kudos to my brother Onur Şamlı who created this lizard warrior guy and in my opinion did a great job. You can check him out and his other brilliant works! http://vertexman.blogspot.com.tr/


Thursday, July 3, 2014

Nano Sniper (Finished)


Lately I got obsessed with finishing this guy and all my hard work paid off; and the result is a fine mid poly weapon ready to kick some asses...

There are some minor problems here and there and I will fix them as soon as I have any spare time.

Also so much thanks to Jim Svanberg who generously allow me to use and even change his design for my liking!

2K Textures / Gloss / Specular / Normal Map / Albedo Map
8408 Triangles
4436 Faces










Tuesday, July 1, 2014

My Terain Compound





Here is my terrain compound which helps me a lot in creating terrains. I added some features like randomizing vertices by weights, creating heights by weights, overall randomization for detailing terrain, and subdividing terrain by CAV etc. I may add features to smooth rough edges and triangulation for ngons.




Wednesday, June 18, 2014

Lowpoly Cartoon Zombies

 Here is my latest work, low poly zombies.





And here is the animations



Monday, April 14, 2014

NanoSniper -Work in Progress-



Some screen captures from work in progress Nano Sniper model. I used reference from Jim Svanberg's great " Nano Sniper" design and changed slightly to capture more Steampunk-ish look. I will continue detailing.